Monday, October 22, 2012

Mouse Trap Race Car

"Brainiac" - Brainstorm solutions for your design. Generate a list of at least 10 ideas/concepts.
-Sling shot
-pulley system
-4 wheeler
-2 wheeler
-air plane
-glider
-a short car
-long car
-fast car
-distance car

"Build It" - Build your design. Document it with a photo.
First design of the mouse trap race car, first problem was finding a way to put the mouse trap on it.
photo.JPG
"The Price of Glory" - If each part you use costs $1, generate a total cost for your build (This info will be used to generate "cost" data to add a pricing element to the game next year).
The entire project roughly cast $17 of the final project
photo.JPGphoto.JPG
"Competitor" - Compete in the 2nd Annual Mousetrap Racecar Challenge.
"Feedback" - Collect feedback (at least one each of +, change, ? and !) from yourself or your classmates.
+) Our car was created very quickly and we did very well even tho ours was hastily made
change) had more time to fix problems we had
?) what was the key flaw in our car
!) Totally should do it next yeah
"Game Changer" - Develop a new rule or change to the game that you feel would make the event better. Explain your concept.
-Can not add an extension to the mouse trap, causes unfair advantage to have an extension.
"Name it" - Invent a name for an achievement that you think is better than what we have currently.
-Have your team name be Fire & Ice
"Leave It Cleaner Than You Found It" - Did you leave your work space cleaner than you found it? Explain.
-Yes I left my work space cleaner then I left it. I made sure that me and my partner cleaned what was on and around our table.
"Design/Build" - What is a "Design/Build" process? How did your experience with this challenge relate to that? Why might you experience this in a career related to technical innovation?
-My Design/Build experiences was, build something, then build something that worked. I wouldn't want to us this technique because it is a bad technique

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